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cs4140 Notes: 09-29 Async Events

·45 words·1 min·

So I keep talking about GenServers and how they’re the key trick that makes Erlang neat.

  • Goblin punches us.
  • We’re hurt.
  • Let’s heal up at the healing shrine.

We’re going to examine the existing game in real time and add this feature using a GenServer.

Nat Tuck
Author
Nat Tuck